3D Animation
3D animation in short, crafted pieces: loops, materials, abstract studies and product moments.
3D animation here means short, crafted pieces of motion rendered in 3D: abstract studies, seamless loops, product moments, characters and type. What sets the best apart is restraint: one clear idea, careful light and materials, and motion that has weight. This page gathers work made in Cinema 4D and Redshift, Blender and Houdini, as well as real-time 3D for the web, by artists such as George Stoyanov, Jonathan Lindgren and Benjamin den Boer.
52 works by 45 creators, newest added 11 November 2026. Each is credited to the people who made it and links to the original.
All 52 3D Animation
- Bitstack Coins by Anagram — 3D motion design for the Bitstack rebrand, where gold bitcoins and spiralling type carry its lines Reclaim the horizon and The future compounds, for a bitcoin savings app.
- Walrus Pills by Holographik — A 3D brand visual for Walrus, the data storage platform on Sui, where speckled pills engraved with its pixel walrus mascot make a technical product feel playful and tactile.
- Stratacutoscope by Sander Joon — An interactive strata-cut animation in the browser: spin each painted clay model like a turntable and zoom to cut deeper, through a handshake, a rotating head, a dialogue and a walker.
- Everpure Motion Campaign by ILLO — A brand motion campaign for Everpure made with Bloomberg Media Studios, in which stacked isometric slabs light up along their edges until one tips open onto a pixelated landscape.
- Tessel Brand Design by Sam Hox — Brand design for Tessel, a cell banking company storing young cells for future therapies, where 3D cells pack together with no gaps, an identity built on tessellation.
- Keyboard Visuals: Keycaps by Rafael Nevix — A 3D product animation of a mechanical keyboard being capped, white keycaps dropping row by row onto bare switches, one of two keyboard visuals paired with a switch assembling.
- Keyboard Visuals: Switch by Rafael Nevix — A 3D product animation of a mechanical key switch, its clear housing, stem, spring and contacts snapping together from an exploded view, one of two keyboard visuals in silhouette.
- Flip the Switch(es) by Jonathan Lindgren — A 3D animated short in Cinema 4D and Redshift, made with the sound studio The Soundery, where a plug, a switch and a flip clock turn a still life into a chain of tactile clicks.
- Layers by Jordan Coelho — A looping 3D animated illustration of profile heads turning like pages hinged at the crown, glowing eyes and halftone grain giving shape to conflicting feelings, face after face.
- Yellow Geometric 3D Animation by Tridimensi — An abstract 3D animation of soft matte forms, a ring, crossed rods, spheres and a cone, held in a delicate balance that sways in an endless loop while window light drifts over them.
- BrandAI Generative Branding by Ben Mingo — A generative branding system for BrandAI, where a molecule of clear glass spheres keeps rearranging itself and the camera dives inside, letting refraction carry the identity.
- Skate Bowl by Jhey Tompkins — A looping isometric 3D animation of a small bear in a backwards cap skating laps of a concrete bowl, a nod to the bear face and the cap its maker wears on X.
- DIY Speaker Project by Momentum Studio — A 3D product film of a DIY speaker in raw aluminium and MDF, built as a holiday-at-home project, whose exploded view lays bare the orange 3D-printed bass port and the woofer parts.
- Remote Brand Motion by COLLINS — Brand motion for the rebrand of Remote, the HR software company recast as worldwide payroll infrastructure, with a visual identity built around a cube that extrudes, opens and multiplies.
- Shipping the Work by Jonathan Lindgren — A looping 3D packaging animation for #shipthework, made in Cinema 4D and Redshift, where a frosted translucent parcel opens to release three speckled tori and then packs them back in.
- Weekly Vault Welcome Screen by Satya — A 3D onboarding welcome screen for a mobile app where key tags gather into a gold key: show up for the small stuff each day, and on Monday that key opens the vault.
- Taste Directors by Jack Hillery — A logo animation for Taste Directors, the invite-only network of AI-powered creative directors, whose mark of two head profiles is rebuilt in ASCII characters and sent through 3D forms.
- The Badge Case by Aron — A brand artifact for eddy built entirely in code, a metal case that fills with eight faceted gem badges, branding borrowed from trading card games and turned into a collectible.
- Frosted Spheres by George Stoyanov — A procedural 3D animation built in Cinema 4D with rigs that follow no fixed path, frosted glass discs sweeping over two spheres and bending their pink and orange light as they pass.
- Blue Blob Stack by George Stoyanov — A soft body 3D animation from a procedural rig in Cinema 4D, a column of glossy blobs that squash and swell in turn, motion that can be reshaped and explored endlessly.
- The Motion Identity Course by Niek Pronk — The logo animation of The Motion Identity Course, a ten-chapter course on how motion fits into a brand identity, where the camera dives straight through the holes of its stepped mark.
- Translucent LEGO Bricks by Ozan Kocaman — A KeyShot 3D animation of LEGO bricks in subtle translucent plastics, with scratches, bump and roughness studied from real pieces, so the toys look lit from within as they snap together.
- Aeonik T-120 by Hawaii Design — A VHS-inspired type specimen for the Aeonik Superfamily of CoType Foundry, where tape markings make a motion poster and T-120 breaks into chunky pixels before rebuilding as smooth type.
- Bingo by Body Shop — A robot dog for Moving Parts, Bingo, a computer given a body, whose floppy ears, ball feet and lens for a nose make a piece of consumer electronics behave like a pet.
- AI Dialog Bar by Benjamin Zehrfeldt — An industrial design concept for a physical AI assistant, an aluminium bar with its own screen, camera and sensors that clips onto a monitor, taking the chat out of the window.
- Sphere Cluster by Ricky Retouch — A 3D animation made in Houdini, where a cluster of soft pastel spheres churns like a living thing, pink ones rising to the surface and sinking back as the ball slowly turns.
- Sheep Grazing Grass by Areadne — An interactive 3D scene prototype of a painterly meadow, where every sheep can be picked and switched between idle, graze, walk and jump animations as the flock wanders.
- bguillaume.info by Guillaume Berthonneau — The portfolio website of a Bordeaux graphic designer, where a 3D avatar walks past his projects in a carousel and turns into a negative of himself when dark mode is on.
- Soft Sphere Clusters by Ricky Retouch — A procedural 3D animation made in Houdini, where blurred, glowing discs churn and reshuffle inside two turning balls, a motion study that makes a code-based system feel soft and slow.
- Wireframe Books by Phi Hoang — A 3D wireframe motion study of six translucent books, each seen from its own angle and turning its pages on its own rhythm, the line drawing exposing every hidden edge.
- 3:2 by Carsten Gueth — A looping 3D animation study named only for a ratio, 3:2, in which an S-shaped tube of fine rings turns until its open ends face the viewer as flat discs of magenta.
- In Orbit by George Stoyanov — An abstract 3D animation of forms in motion, translucent spheres that drift in a stack while light, colour and material shift across their glossy surfaces, from pink to amber.
- It’s a Squish by Timea Balo — A soft-body animation where a band cinches a stack of discs until they bulge around it, the soft gradients making each simple shape look full, round and good to squeeze.
- District Vision + Maurten Running by District Vision — The launch teaser for District Vision’s running collaboration with Maurten, the sports fuel brand, tights built to carry gels, told by a 3D runner smearing into motion trails.
- Keypad Lock by Reijo Palmiste — A 3D product film of a keypad lock made in Blender, where a brushed-metal device takes its code key by key, flashes UNLOCKED and spins away, posted as More secrets.
- Layered Cube by Poool Studio — A 3D animation R&D piece in which a plain white cube opens into strata of materials, from stepped red blocks to metallic spheres, as if revealing what a simple form hides inside.
- Soft Logic by Andreas Wannerstedt — A surreal 3D animation from Soft Logic, a personal study of form and intuitive transformation, where a glossy lamp swells and softens as it lights up among floating glasses.
- McDonald’s × Bambi Star by Tektura Studio — 3D R&D for the McDonald’s × Bambi campaign directed by Paweł Fabjański, taking its stickers, metal and floating star into 3D until the star bursts into paper and chrome.
- Headphones Product Film by Jonathan Lindgren — A 3D product film for over-ear headphones in Cinema 4D and Redshift, the first of three made from start to finish in a course, its slow close-ups dwelling on knit fabric and metal.
- Starboy by Roman Kuznetsov — A 3D product film in Cinema 4D and Redshift about Starboy, a quirky object by lilguynet that sets function aside for personality: a googly-eyed star that multiplies into a crowd.
- Time to Clock Off by Sam Burton — A 3D character animation in Cinema 4D where the little figure of a pedestrian light ends its shift, stretching in the red and lounging on the green line like a hammock.
- Screws in the Light by Pavlo Paniv — A 3D light study rendered in Blender that turns plain hardware into a landscape, threaded bolts rising like towers and a dandelion made of screws shedding its seeds.
- Head and Neck Anatomy by Bartosz Siejak — A 3D anatomy study in black and white that takes the head and neck apart layer by layer, from branching arteries and glands to vertebrae and muscles, like an x-ray in motion.
- Kettlebell Loop by Sebastiano — A 3D product film study of a kettlebell, revisited for a new website, where a single spin smears into an arc and splits into a ring of copies turning like a wreath, black fading to grey.
- Framer Convert by Benjamin den Boer — The launch film for Framer Convert, a package of tools for funnels, A/B tests and triggers, where glossy black arrowheads fold from thin spokes into a turning pinwheel and back.
- Framer Stagger by Benjamin den Boer — The launch film for Stagger, a new Appear Effect property in Framer, where a row of website cards rises one after another in a wave, the delay that makes a list feel choreographed.
- Framer Agent in 3D by Framer — An isometric 3D animation designed by Framer’s Agent, which handles perspective, depth, rotation and motion while every layer stays editable on the canvas, in white wireframe on black.
- Dithered Cubes by Anzor — A 3D motion study in pure 1-bit dithering, where small dotted cubes orbit along wire paths, pass through a lens-like ring and settle into a perspective grid on black.
- Nocturnal by Teknosis — A looping 3D animation in Cinema 4D that reduces a flower to colour, repetition and movement, its navy petals glowing red at the heart as pulses of light climb the stem at midnight.
- Cubic Explorations by Martin Naumann — A looping 3D animation from a series of cubic explorations, a study in light, heat and geometry where a wireframe cube tumbles around a blurred fiery core on deep purple.
- Manta Chair by Reframe Studio — A 3D product film scene for Manta, the task chair Jehs+Laub designed for the Korean furniture maker Fursys, where the camera studies the seat mechanism before revealing the whole chair.
- Water Drop by Mohammad Alhaj — A looping 3D animation in liquid chrome, made in Blender for day 1797 of a daily render practice, where a splash frozen into a symmetrical star breathes outward and gathers back in.
Featuring work by
Jonathan Lindgren, George Stoyanov, Rafael Nevix, Ricky Retouch, Benjamin den Boer, Anagram, Holographik, Sander Joon, ILLO, Sam Hox, Jordan Coelho, Tridimensi, Ben Mingo, Jhey Tompkins, Momentum Studio, COLLINS, Satya, Jack Hillery, Aron, Niek Pronk, Ozan Kocaman, Hawaii Design, Body Shop, Benjamin Zehrfeldt, Areadne, Guillaume Berthonneau, Phi Hoang, Carsten Gueth, Timea Balo, District Vision, Reijo Palmiste, Poool Studio, Andreas Wannerstedt, Tektura Studio, Roman Kuznetsov, Sam Burton, Pavlo Paniv, Bartosz Siejak, Sebastiano, Framer, Anzor, Teknosis, Martin Naumann, Reframe Studio, Mohammad Alhaj.
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