Cavalry Animation
Cavalry animation made procedurally: kinetic type, shifting grids and generative systems.
Cavalry is a 2D animation app built for motion designers, in which behaviours, duplicators and scripts create complex motion from simple rules. It is especially popular for kinetic typography, grids and generative work, where one change ripples through a whole system. Every piece on this page was made in Cavalry, some with custom scripts: animated type, shifting grids, gradients and data-driven layouts, by motion designers such as Yonsan Kim, Daan Vissers and Marcelo Meijome.
24 works by 7 creators, newest added 10 November 2026. Each is credited to the people who made it and links to the original.
All 24 Cavalry Animation
- Metaball Date by Daan Vissers — A daily kinetic typography entry made in Cavalry, a first take on text on path, where the date of 8 November 2026 rides a gooey ribbon of metaballs that splits and merges back.
- Saving Daylight by Marcelo Meijome — A 2D animation made in Cavalry for the night the clocks fell back, three clocks whose hands sweep dots aside, pile numerals at the bottom and stretch the dial, as if time were spilling over.
- HyperColour by Yonsan Kim — Kinetic typography made in Cavalry and sold as a remixable file on Scenery, where blue streaks of light rise from the word like an aurora and burn its letters white each time they surge.
- Cellular Type Arrows by Yonsan Kim — A Cavalry motion study from a cellular type series, arrows packed with soft Voronoi cells that drift and split while waves of black roll through, an exercise in colour blending.
- Cellular Type Numbered Arrow by Yonsan Kim — Kinetic typography in Cavalry from a cellular type series, an arrow filled with numbered Voronoi cells that shift and resize as it moves from pale blue to navy to glowing white.
- Cellular Type Circle by Yonsan Kim — A Cavalry colour blending study from a cellular type series, a glass-rimmed circle of numbered Voronoi cells that floods from black and white into orange, sky blue, pink and green.
- Cellular Type 3 by Yonsan Kim — Kinetic typography in Cavalry, a numeral 3 fractured by a vibe-coded Voronoi algorithm into rounded cells that turns like a card, a bubble-like 2D take on Houdini-style systems.
- Cellular Type Orange by Yonsan Kim — A generative type experiment in Cavalry, heavy glyphs fractured into rounded Voronoi cells by a custom JavaScript Deformer, the heat travelling across them from cream to ember red.
- Cellular Type A by Yonsan Kim — A cellular type experiment in Cavalry, a letter A fractured into Voronoi cells that light up from the counter outward, so colour seems to grow through the letterform like living tissue.
- Brain Fog by Yonsan Kim — A kinetic typography study in Cavalry that spells brain fog with its new blur filters, the bold words rolling in and out of focus in waves, from a series named I have brain fog.
- Brain Fog Haze by Yonsan Kim — A kinetic type loop made in Cavalry where the word haze is never quite in focus, a new blur filter smearing it, sharpening it to a glow, then thinning it to outlines.
- Brain Fog Alien by Yonsan Kim — A Cavalry motion study in kinetic typography where the word alien, traced in dotted points, fills with sliding gradients and blur, a technique inspired by Fafa Zhu.
- Brain Fog Ring by Yonsan Kim — An abstract motion study in Cavalry, a glowing ring that morphs between a D, a triangle and an O as a new blur filter sweeps one side, from a series named I have brain fog.
- Bounding Box Date by Daan Vissers — Kinetic typography made in Cavalry for day 147 of a 365-day motion series, the date set along the edges of a bounding box that never keeps its shape, words bending with each side.
- Tracked Runner by Steven Redwood — A motion tracking R&D test in Cavalry, inspired by a night of track and field, where a runner is redrawn as a swarm of tracking boxes that cluster wherever her body moves most.
- Phased Gradient Crosses by Yonsan Kim — A motion study of phased gradients made in Cavalry, where the three crosses of Amsterdam’s emblem pulse through red, black and white, turning a city symbol into light.
- Phased Gradient Dates by Yonsan Kim — Kinetic typography made in Cavalry that smears the dates of a week of studio visits in Amsterdam and Rotterdam with phased gradients, the type sharpening and dissolving in turn.
- Phased Gradient Amsterdam by Yonsan Kim — Kinetic typography in Cavalry where phased gradients of red and lavender rise from the word Amsterdam and pulse through it, a souvenir of a week visiting the city’s design studios.
- Luminance Blur by Antonin Waterkeyn — Kinetic typography made in the Cavalry beta to test its new Luminance Blur effect, a rounded number 2 in GT Maru Mono melting into light and redrawing itself in other weights.
- Infinite Date by Daan Vissers — Kinetic typography made in Cavalry that turns a date into an infinite zoom, the digits of 10.16.26 splitting and scaling without end, part of a daily motion practice.
- Date Propeller by Daan Vissers — A date animation made in Cavalry for a daily motion practice, a simple scale animation that turns the day, month and year into the blades of a spinning black propeller.
- Path Finder by Daan Vissers — Kinetic typography in Cavalry for a daily motion practice, where a path finder and a value array send the date along the edges of a black shape that keeps morphing between polygons.
- Stardust Space by Alex Turner — Kinetic typography in After Effects and Cavalry that tests the range of Stardust, a variable Newglyph typeface by Ian Party, as one word swells from condensed to wide and back.
- Convex Hull Script for Cavalry by Fafa Zhu — A free, open-source Cavalry script that makes the Convex Hull tool elastic, so motion designers can wrap soft-body outlines around circles and steer them with obstacle shapes.
Featuring work by
Yonsan Kim, Daan Vissers, Marcelo Meijome, Steven Redwood, Antonin Waterkeyn, Alex Turner, Fafa Zhu.
Related topics
- Kinetic Typography (72)
- Gradients (58)
- Seamless Loops (67)
- Generative Art (30)
- Morphing Animation (46)
- Typeface Design (19)
Browse by category
Topics
- Kinetic Typography (72)
- UI Animation (66)
- Micro-interactions (55)
- Logo Animation (37)
- Motion Identity (71)
- AI Interface Design (29)
- 3D Animation (52)
- 3D Product Animation (39)
- 2D Animation (53)
- Characters & Mascots (50)
- Seamless Loops (67)
- Morphing Animation (46)
- Cavalry Animation
- Generative Art (30)
- WebGL & Three.js (16)
- Interactive Websites (30)
- Scroll Animations (17)
- Hover & Cursor Effects (18)
- Galleries & Carousels (28)
- Dark Mode UI (25)
- Glassmorphism & Liquid Glass (26)
- Skeuomorphism (22)
- Gradients (58)
- Icon Design (41)
- ASCII Art & Dot Matrix (19)
- Pixel Art (23)
- Retro Design (24)
- Physics Animation (26)
- Typeface Design (19)
- Serif Typography (20)
- Poster Design (16)